[vfs_config] PROFILES = SlfLibs, Vanilla, UB, UB_Vanilla, UB_Profile [PROFILE_SlfLibs] NAME = SLF Libs LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Faces, Fonts, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Sounds, Speech, Tilesets PROFILE_ROOT = [PROFILE_Vanilla] NAME = Vanilla Dirs LOCATIONS = data_dir PROFILE_ROOT = [PROFILE_UB] NAME = Unfinished Business LOCATIONS = UB_dir PROFILE_ROOT = [PROFILE_UB_Vanilla] NAME = Unfinished Business Vanilla LOCATIONS = UB_Vanilla_dir PROFILE_ROOT = [PROFILE_UB_Profile] NAME = Unfinished Business - Profile LOCATIONS = UB_Profile_dir PROFILE_ROOT = Profiles\UserProfile_UnfinishedBusiness\UB_Vanilla WRITE = true ############################################################# ## DATA PATHs ## ############################################################# [LOC_data_dir] TYPE = DIRECTORY PATH = Data MOUNT_POINT = [LOC_UB_Vanilla_dir] TYPE = DIRECTORY PATH = Data-UB\AddOns\Data-UB-Vanilla MOUNT_POINT = [LOC_UB_dir] TYPE = DIRECTORY PATH = Data-UB MOUNT_POINT = [LOC_UB_Profile_dir] TYPE = DIRECTORY PATH = MOUNT_POINT = ############################################################# ## LIBRARIEs ## ############################################################# [LOC_Ambient] TYPE = LIBRARY PATH = Data/Ambient.slf VFS_PATH = Ambient.slf MOUNT_POINT = [LOC_Anims] TYPE = LIBRARY PATH = Data/Anims.slf VFS_PATH = Anims.slf MOUNT_POINT = [LOC_BattleSNDS] TYPE = LIBRARY PATH = Data/BattleSNDS.slf VFS_PATH = BattleSNDS.slf MOUNT_POINT = [LOC_BigItems] TYPE = LIBRARY PATH = Data/BigItems.slf VFS_PATH = BigItems.slf MOUNT_POINT = [LOC_Binarydata] TYPE = LIBRARY PATH = Data/Binarydata.slf VFS_PATH = Binarydata.slf MOUNT_POINT = [LOC_Cursors] TYPE = LIBRARY PATH = Data/Cursors.slf VFS_PATH = Cursors.slf MOUNT_POINT = [LOC_Data] TYPE = LIBRARY PATH = Data/Data.slf VFS_PATH = Data.slf MOUNT_POINT = [LOC_Faces] TYPE = LIBRARY PATH = Data/Faces.slf VFS_PATH = Faces.slf MOUNT_POINT = [LOC_Fonts] TYPE = LIBRARY PATH = Data/Fonts.slf VFS_PATH = Fonts.slf MOUNT_POINT = [LOC_Interface] TYPE = LIBRARY PATH = Data/Interface.slf VFS_PATH = Interface.slf MOUNT_POINT = [LOC_Intro] TYPE = LIBRARY PATH = Data-UB/Intro.slf VFS_PATH = Intro.slf MOUNT_POINT = OPTIONAL = True [LOC_Laptop] TYPE = LIBRARY PATH = Data/Laptop.slf VFS_PATH = Laptop.slf MOUNT_POINT = [LOC_Loadscreens] TYPE = LIBRARY PATH = Data/Loadscreens.slf VFS_PATH = Loadscreens.slf MOUNT_POINT = ;[LOC_Maps] ;TYPE = LIBRARY ;PATH = Data/Maps.slf ;VFS_PATH = Maps.slf ;MOUNT_POINT = [LOC_Mercedt] TYPE = LIBRARY PATH = Data/Mercedt.slf VFS_PATH = Mercedt.slf MOUNT_POINT = [LOC_Music] TYPE = LIBRARY PATH = Data/Music.slf VFS_PATH = Music.slf MOUNT_POINT = [LOC_Npc_speech] TYPE = LIBRARY PATH = Data/Npc_speech.slf VFS_PATH = Npc_speech.slf MOUNT_POINT = [LOC_Npcdata] TYPE = LIBRARY PATH = Data/Npcdata.slf VFS_PATH = Npcdata.slf MOUNT_POINT = [LOC_Radarmaps] TYPE = LIBRARY PATH = Data/Radarmaps.slf VFS_PATH = Radarmaps.slf MOUNT_POINT = [LOC_Sounds] TYPE = LIBRARY PATH = Data/Sounds.slf VFS_PATH = Sounds.slf MOUNT_POINT = [LOC_Speech] TYPE = LIBRARY PATH = Data/Speech.slf VFS_PATH = Speech.slf MOUNT_POINT = [LOC_Tilesets] TYPE = LIBRARY PATH = Data/Tilesets.slf VFS_PATH = Tilesets.slf MOUNT_POINT =