ja2 - Revision 9401: /branches/Flugente/myriad/Build/Tactical
..
AStarPathfinder.cpp
AStarPathfinder.h
Action Items.h
Air Raid.cpp
Air Raid.h
Animation Cache.cpp
Animation Cache.h
Animation Control.cpp
Animation Control.h
Animation Data.cpp
Animation Data.h
Arms Dealer Init.cpp
Arms Dealer Init.h
ArmsDealerInvInit.cpp
ArmsDealerInvInit.h
Auto Bandage.cpp
Auto Bandage.h
BinaryHeap.hpp
Boxing.cpp
Boxing.h
Bullets.h
Campaign.cpp
Campaign.h
Civ Quotes.cpp
Civ Quotes.h
Dialogue Control.cpp
Dialogue Control.h
Disease.cpp
Disease.h
DisplayCover.cpp
DisplayCover.h
Drugs And Alcohol.cpp
Drugs And Alcohol.h
DynamicDialogue.cpp
DynamicDialogue.h
End Game.cpp
End Game.h
Enemy Soldier Save.cpp
Enemy Soldier Save.h
EnemyItemDrops.cpp
EnemyItemDrops.h
Faces.cpp
Food.cpp
Food.h
GAP.H
GAP.cpp
Handle Doors.cpp
Handle Doors.h
Handle Items.cpp
Handle Items.h
Handle UI Plan.cpp
Handle UI Plan.h
Handle UI.cpp
Handle UI.h
Interface Control.cpp
Interface Control.h
Interface Cursors.cpp
Interface Cursors.h
Interface Dialogue.cpp
Interface Enhanced.cpp
Interface Enhanced.h
Interface Items.cpp
Interface Items.h
Interface Panels.cpp
Interface Panels.h
Interface Utils.cpp
Interface Utils.h
Interface.cpp
Interface.h
InterfaceItemImages.cpp
InterfaceItemImages.h
Inventory Choosing.cpp
Inventory Choosing.h
Item Types.cpp
Item Types.h
Items.cpp
Items.h
Ja25_Tactical.cpp
Ja25_Tactical.h
Keys.cpp
Keys.h
LOS.cpp
LOS.h
LogicalBodyTypes/
Map Information.cpp
Map Information.h
Merc Entering.cpp
Merc Hiring.cpp
Merc Hiring.h
Militia Control.cpp
Militia Control.h
MiniGame.h
Minigame.cpp
Morale.cpp
Morale.h
Overhead Types.h
Overhead.cpp
Overhead.h
PATHAI.H
PATHAI.cpp
PathAIDebug.h
Points.cpp
Points.h
QARRAY.cpp
Rain.cpp
Rain.h
RandomMerc.cpp
Real Time Input.cpp
Rotting Corpses.cpp
Rotting Corpses.h
ShopKeeper Interface.cpp
ShopKeeper Interface.h
ShopKeeper Quotes.h
SkillCheck.cpp
SkillCheck.h
SkillMenu.cpp
SkillMenu.h
Soldier Add.cpp
Soldier Add.h
Soldier Ani.cpp
Soldier Ani.h
Soldier Control.cpp
Soldier Control.h
Soldier Create.cpp
Soldier Create.h
Soldier Find.cpp
Soldier Find.h
Soldier Functions.h
Soldier Init List.cpp
Soldier Init List.h
Soldier Profile.cpp
Soldier Profile.h
Soldier Tile.cpp
Soldier macros.h
SoldierTooltips.cpp
Spread Burst.cpp
Spread burst.h
Squads.cpp
Squads.h
Strategic Exit GUI.cpp
Strategic Exit GUI.h
Structure Wrap.cpp
Structure Wrap.h
Tactical All.h
Tactical Save.cpp
Tactical Save.h
Tactical Turns.cpp
Tactical Turns.h
Tactical_VS2005.vcproj
Tactical_VS2008.vcproj
Tactical_VS2010.vcxproj
Tactical_VS2010.vcxproj.filters
Tactical_VS2013.vcxproj
Tactical_VS2013.vcxproj.filters
Tactical_VS2017.vcxproj
Tactical_VS2017.vcxproj.filters
Tactical_VS2019.vcxproj
Tactical_VS2019.vcxproj.filters
TeamTurns.cpp
TeamTurns.h
Turn Based Input.cpp
UI Cursors.cpp
UI Cursors.h
VehicleMenu.cpp
VehicleMenu.h
Vehicles.cpp
Vehicles.h
Weapons.cpp
Weapons.h
World Items.cpp
World Items.h
XML.h
XML_AdditionalTileProperties.cpp
XML_AmmoStrings.cpp
XML_AmmoTypes.cpp
XML_Armour.cpp
XML_AttachmentInfo.cpp
XML_AttachmentSlots.cpp
XML_Attachments.cpp
XML_Background.cpp
XML_BurstSounds.cpp
XML_CivGroupNames.cpp
XML_Clothes.cpp
XML_ComboMergeInfo.cpp
XML_CompatibleFaceItems.cpp
XML_Disease.cpp
XML_Drugs.cpp
XML_EnemyAmmoDrops.cpp
XML_EnemyArmourDrops.cpp
XML_EnemyExplosiveDrops.cpp
XML_EnemyItemChoice.cpp
XML_EnemyMiscDrops.cpp
XML_EnemyNames.cpp
XML_EnemyRank.cpp
XML_EnemyWeaponChoice.cpp
XML_EnemyWeaponDrops.cpp
XML_Explosive.cpp
XML_Food.cpp
XML_FoodOpinions.cpp
XML_HiddenNames.cpp
XML_IMPItemChoices.cpp
XML_IncompatibleAttachments.cpp
XML_InteractiveTiles.cpp
XML_ItemAdjustments.cpp
XML_Keys.cpp
XML_LBEPocket.cpp
XML_LBEPocketPopup.cpp
XML_Launchable.cpp
XML_LoadBearingEquipment.cpp
XML_LoadScreenHints.cpp
XML_Locks.cpp
XML_Magazine.cpp
XML_MercStartingGear.cpp
XML_Merchants.cpp
XML_Merge.cpp
XML_MilitiaIndividual.cpp
XML_NewFaceGear.cpp
XML_Opinions.cpp
XML_Profiles.cpp
XML_Profiles.h
XML_Qarray.cpp
XML_RPCFacesSmall.cpp
XML_RandomItem.cpp
XML_RandomStats.cpp
XML_SectorLoadscreens.cpp
XML_SoldierProfiles.cpp
XML_Sounds.cpp
XML_SpreadPatterns.cpp
XML_StructureConstruct.cpp
XML_StructureDeconstruct.cpp
XML_Taunts.cpp
XML_TonyInventory.cpp
XML_Vehicles.cpp
bullets.cpp
faces.h
fov.cpp
fov.h
interface Dialogue.h
merc entering.h
opplist.cpp
opplist.h
qarray.h
rt time defines.h
soldier profile type.h
soldier tile.h